

Solution: Please refrain from extended Battles before buying Slates. I am talking about "issues" that seem to affect only one of the players. Viking Island Mobile Battle Bug: CyBeRdrgn: Platform: not specified: Description: A bug causes the Battle Order and Hammers Count to reset after buying a Slate in the Viking Island Quest for Mobile. Obviously what I am calling "rubberbanding" might be a combination a server communication (forced) issue and hacks, but I really can't tell for sure because when this starts I probably see fewer than 50 different frames before the game ends.Įdit: Let me make clear that I am not talking about just the communication issues, which are known and hopefully you are working on them. In my last game I destroyed a bunker 3(!) times and it was still standing when it ended. The rubberbanding invariably seems to help the opponent who can spam units normally, while you end up having your progress rolled back.
#BATTLE ISLANDS GLITCH FULL#
It doesn't matter anyway, because the game rubberbands so much that you can go from empty field and full bunkers, to a bunker lost in one frame. You need to spam clicks to manage to get one through, and often it is not the one you intended. Then lag starts, which locks up both the interface and the graphics. Game starts and plays normally, until the opponent starts to lose.
#BATTLE ISLANDS GLITCH ANDROID#
Empower (X) Increases the ATK total for each card of X tribe. Android and iOS user's rejoice there is a new strategy game in the market place - Battle Islands.Unity gives additional ATK for other cards of the same tribe.The Heal effect heals the respective amount of HP regardless of whether the user wins the round or not.The Lifesteal effect heals the respective amount of HP when the user wins a round.The Coin (X) effect will flip the said number of coins, and triggers the effect when the coin gets a head (indicated by a smile).Our technicians always wear protective masks and gloves while working in your home, and use social distancing and safety measures to keep you and your family safe. The DEF will reduce the other side's ATK, unless it's piercing. Your health and safety is our primary concern.The ATK of all player's cards is totaled together.


After choosing the cards to play, the game will calculate both side's ATK and DEF based on the following value: There is a hand size limit of 5 - you won't draw any more cards if it would put you over this amount. (If you have 0 cards in your hand, you'll draw 3!) The TP will be capped at 10 at Round 10 or later. Team Snakemouth can save this deck for later matches.īoth sides starts the game with 5/5 HP, 2 TP and 3 cards in their hand, and they get 1 more TP and 2 more cards every round. After that, choose 12 regular enemy cards consisting of Attacker and Effect cards that can have repeats. Then, choose 2 Mini-Boss cards that aren't repeats. Team Snakemouth first needs to select 15 cards from the Bestiary that they currently have Spy data on, so a filled Bestiary contains all 90 kind of cards.
